local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155005210
L1_1 = {}
L2_1 = {}
L2_1.config_id = 210002
L2_1.monster_id = 22010101
L3_1 = {}
L3_1.x = 425.912
L3_1.y = 214.85
L3_1.z = 311.202
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 25.707
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L2_1.disableWander = true
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 210003
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 423.183
L4_1.y = 214.096
L4_1.z = 315.069
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 289.503
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9016
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 210004
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 430.865
L5_1.y = 212.635
L5_1.z = 314.207
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 14.573
L5_1.y = 52.037
L5_1.z = 10.722
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9016
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 210001
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 433.539
L3_1.y = 215.121
L3_1.z = 307.988
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 14.061
L3_1.y = 315.529
L3_1.z = 346.586
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 210005
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 433.321
L4_1.y = 212.127
L4_1.z = 314.001
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 210007
L4_1.gadget_id = 70211002
L5_1 = {}
L5_1.x = 423.21
L5_1.y = 214.25
L5_1.z = 317.879
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 15.962
L5_1.y = 76.018
L5_1.z = 347.093
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 210008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 431.708
L6_1.y = 215.502
L6_1.z = 306.663
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 16.789
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 210009
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = 422.086
L7_1.y = 215.102
L7_1.z = 312.12
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1210006
L2_1.name = "ANY_MONSTER_DIE_210006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_210006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_210006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 210002
L5_1 = 210003
L6_1 = 210004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 210001
L5_1 = 210005
L6_1 = 210007
L7_1 = 210008
L8_1 = 210009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_210006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCountByGroupId
  L3_2 = A0_2
  L4_2 = 155005210
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_210006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 210007
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_210006 = L1_1
